Datasets from the evaluation of the adoption and use of digital technologies in China museums

Eugene Ch'ng, Shengdan Cai, Fui Theng Leow, Tong Evelyn Zhang

Research output: Journal PublicationArticlepeer-review

1 Citation (Scopus)


The datasets described in this article were collected as a result of 5 months of funded study, carried out between 23rd January 2017 and 30th May 2017 within China. The study evaluated the adoption and use of digital technologies such as Augmented Reality (AR), Virtual Reality (VR), Projection Displays, Interactive 2D (i2D), Interactive 3D (i3D), Mobile Exhibits, and any unexpected interactive devices in the miscellaneous category. The datasets were collected from 22 sites and China's national and local museums across 15 different cities from which 807 samples of observations were obtained. In total, 36 separate digital systems were observed. 21 variables related to the use of digital technologies mapping the length of interaction, engagement, quality of contents and types of systems, age groups, sexes, and the number of participants and whether they were individuals or in groups were collated in the datasets reported here.

Original languageEnglish
Article number104067
JournalData in Brief
Publication statusPublished - Aug 2019


  • Digital systems
  • Digital technologies
  • Exhibits
  • Museum technology
  • Technology acceptance
  • User studies

ASJC Scopus subject areas

  • General


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