Arts & Humanities
Applied Linguistics
14%
Attenuation
17%
Beijing
37%
China
11%
Chinese Characters
80%
Classifier
19%
Compliments
21%
Computer-assisted Language Learning
68%
Corpus-based Analysis
47%
Diagnostics
15%
Discourse Functions
10%
Entropy
29%
Event-related Potentials
42%
Extensive Reading
13%
Fluctuations
13%
Hearing
27%
Heritage Language
25%
Incidental Learning
57%
Indicative
11%
Inference
27%
Intermediate
18%
International Students
11%
L2 Learning
12%
Language Acquisition
20%
Language Proficiency
21%
Learning Environment
32%
Level of Education
15%
Linguistic Variation
22%
Machine Learning
17%
Morphological Awareness
86%
Novelty
15%
Pinyin
52%
Posttests
27%
Proficiency
33%
Reflective
15%
Regularity
33%
Rime
18%
Second Language Acquisition
25%
Second Language Learners
51%
Self-regulation
20%
Semantic Function
11%
Spoken Corpora
16%
Spontaneous Speech
14%
Statistical Model
11%
Stimulus
12%
Stylistic Variation
24%
Tutor
39%
Vocabulary
20%
Word Knowledge
13%
Young Learners
27%
Social Sciences
Blended Learning
16%
China
33%
cultural anthropology
13%
curriculum
11%
data analysis
12%
developmental psychology
12%
diagnostic
14%
discourse
11%
education
31%
engineering
25%
entropy
48%
event
18%
examination
19%
experience
26%
fluctuation
15%
foreign language
41%
innovation
22%
instruction
30%
interaction
11%
interdisciplinarity
12%
intrinsic motivation
17%
language acquisition
35%
language education
12%
learning
100%
learning environment
30%
level of education
15%
linguistics
62%
literacy
21%
model theory
13%
multilingualism
11%
non-linear model
25%
orthography
13%
performance
23%
phonetics
20%
premium
18%
product design
47%
profession
11%
regularity
35%
self-regulation
31%
semantics
34%
social isolation
14%
stimulus
13%
stroke
28%
student
34%
Teaching
20%
time
11%
time series
23%
tutor
46%
virtual reality
42%
vocabulary
29%
Mathematics
Adjustment
5%
Attenuation
16%
Blended Learning
35%
Children
17%
China
6%
Computational Techniques
5%
Context
21%
Corpus
23%
Decrease
5%
Design
12%
Detectability
8%
Discourse
7%
Dynamic Systems
5%
Emotion
14%
Encoding
6%
Engagement
25%
Entire
5%
Event-related Potentials
56%
Fluctuations
13%
Government
7%
Influence
5%
Isolation
7%
Justification
5%
Learning
19%
Learning Environment
28%
Model
5%
Modeling
10%
Nonlinear Analysis
5%
Nonlinear Regression
6%
Predictability
8%
Regression Analysis
5%
Regularity
23%
Self-adaptation
9%
Self-organization
7%
Sharing
6%
Social Behavior
7%
Social Interaction
25%
Speech
17%
Structural Equations
9%
Target
5%
Text
30%
Time series
19%
Trends
8%
Unequal
6%
Visual Analytics
12%