Keyphrases
Alibaba
14%
App Development
21%
Asia
52%
Asia-Pacific
12%
Audience Engagement
24%
Baidu
14%
China
87%
Chinese Film Industry
21%
Chinese Students
21%
Co-producer
21%
Community museums
21%
Computer Science Students
19%
Content Creators
18%
Cross-cohort
21%
Cultural Distance
21%
Digital Platforms
29%
Esports
32%
Film Industry
14%
Filmmakers
21%
Foreign Universities
21%
Handover
21%
Industry Practice
21%
Japan
23%
Knowledge-how
13%
Marketing Strategy
21%
Media Platforms
27%
Motivation
16%
Multimedia
48%
Multiple Intelligences
13%
Museum
14%
Ningbo China
34%
Note-making
16%
Note-taking
50%
Online Video
18%
Online Video Platform
29%
Open Educational Resources
32%
Participatory Culture
21%
Sino-foreign
21%
Software Project
32%
Student Notes
27%
Student Staff
36%
Students as Partners
21%
Supporting Students
21%
Tencent
14%
Transcultural
25%
Transmedia
96%
Transmedia Storytelling
87%
TV Series
32%
Universities in China
21%
University of Nottingham
34%
Social Sciences
Academic Teaching Personnel
10%
Academic Year
7%
Asia
32%
Asia and the Pacific
12%
Assessment Criteria
5%
Best Practice
21%
Case Study
27%
China
100%
Chinese
92%
Collaborative Problem Solving
5%
Computer Science
27%
Consumers
14%
Cultural Context
7%
Cultural Distance
21%
Curriculum Development
10%
Development Project
10%
Digital Literacies
5%
Digitization
5%
Electronic Learning
10%
European Language
5%
Focus Group
16%
French
16%
French Language
10%
Higher Education Institution
7%
Hypermedia
54%
International Communication
12%
International Universities
5%
Japan
9%
Know How
16%
Language Instruction
18%
Learning Style
10%
Mainland China
12%
Marketing Strategy
21%
Media Platform
30%
Microfilm
7%
Online Media
7%
Open Educational Resources
29%
Ownership
10%
Personnel
43%
Project-Based Learning
10%
Short Films
21%
Sociology
10%
Software Development
21%
Student Evaluation
10%
Student Support
7%
Teacher Learning
5%
Teaching Staff
16%
Television Series
10%
TV
21%
Virtual Learning Environment
10%
Arts and Humanities
Asia
54%
British universities
10%
Case Study
16%
Center-Periphery
7%
China
60%
Chinese students
10%
Community building
10%
Community Engagement
5%
Community Theater
7%
Conceptual
5%
Creator
16%
Cultural Sustainability
5%
Dichotomy
7%
Digital
7%
Engagement
18%
English-speaking countries
7%
fake
10%
Framework
5%
Global
21%
Group Discussion
5%
Habitus
10%
Heritage
5%
immaterial
5%
Inclusiveness
9%
Infancy
5%
Interplay
5%
Japan
18%
Know-how
13%
Literature
5%
Local
12%
Mainland China
5%
Media Platform
9%
Milieu
5%
Nottingham
13%
Pacific
43%
Personnel
5%
Review
5%
Scholars
16%
Social Media
9%
South Korea
7%
South-west
7%
Story-tellers
5%
Storytelling
87%
Teaching Process
17%
Technique
5%
Television Series
10%
Top-down
10%
Transcultural
27%