Abstract
Virtual Reality (VR), a medium which can create alternate or representations of reality, could potentially be used for triggering memory recollections by connecting users with their past. Comparing to commonly-used media within museum such as photos and videos, VR is distinct because of its ability to move beyond the confines of time and space, by enabling users to be immersed in the reconstructed context and allowing them to take charge of the environment by interacting with objects, navigating the environment, and evolving the narratives. In this paper, we compared audience experiences of cultural heritage (CH) between 360-degree video recordings and Virtual Environments to investigate the capacity of these two types of media for coordinating the audience's memory of the past. The findings will help guide the future design and evaluation of VR as a medium for communicating CH.
Original language | English |
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Title of host publication | Proceedings of the 2018 3rd Digital Heritage International Congress, Digital Heritage 2018 - Held jointly with the 2018 24th International Conference on Virtual Systems and Multimedia, VSMM 2018 |
Editors | Alonzo C. Addison, Harold Thwaites |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
ISBN (Electronic) | 9781728102924 |
DOIs | |
Publication status | Published - Oct 2018 |
Event | 3rd Digital Heritage International Congress, Digital Heritage 2018 - San Francisco, United States Duration: 26 Oct 2018 → 30 Oct 2018 |
Publication series
Name | Proceedings of the 2018 3rd Digital Heritage International Congress, Digital Heritage 2018 - Held jointly with the 2018 24th International Conference on Virtual Systems and Multimedia, VSMM 2018 |
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Conference
Conference | 3rd Digital Heritage International Congress, Digital Heritage 2018 |
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Country/Territory | United States |
City | San Francisco |
Period | 26/10/18 → 30/10/18 |
Keywords
- 360-degree Video
- Cultural Heritage
- Memory
- The Past
- Virtual Reality
ASJC Scopus subject areas
- History
- Conservation
- Archaeology
- Information Systems
- Information Systems and Management
- Media Technology