Keyphrases
Active Networks
33%
At-risk
100%
Branch-and-bound Method
100%
Computational Experiment
33%
Decision Maker
33%
Disruptive Effect
33%
Expected Performance
33%
Extreme Situations
33%
General Distribution
33%
Makespan
100%
Manufacturing Environment
33%
Markovian
33%
Markovian Approach
33%
Network Model
33%
Permutation Flow Shop Scheduling Problem
33%
Phase-type Distribution
33%
Planning Approach
33%
Processing Time
33%
Real Application
33%
Robust Schedule
33%
Scheduling Approach
33%
Scheduling Problem
33%
Stochastic Processing Times
33%
Support Decision
33%
Two-machine
33%
Two-machine Flow Shop
100%
Uncertain Events
33%
Unexpected Events
33%
Computer Science
Activity Network
33%
Bound Approach
100%
Branch-and-Bound Algorithm Design
100%
Computational Experiment
33%
Decision Maker
33%
Flowshop Scheduling
33%
Phase Type Distribution
33%
Processing Time
66%
Real Application
33%
Scheduling Problem
66%
Unexpected Event
33%
Value at Risk
100%
Mathematics
Decision Maker
33%
Minimizes
100%
Network Model
33%
Permutation
33%
Stochastics
100%
Tradeoff
33%
Value at Risk
100%
Engineering
Decision Maker
50%
Design and Environment
50%
Distribution Type
50%
Flowshop Scheduling
50%
Network Model
50%
Processing Time
100%
Real Application
50%