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  • Artificial Intelligence

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  • 2007

    A brain-inspired model for recognizing human emotional states from facial expression

    Wong, J. J. & Cho, S. Y., 2007, Neurodynamics of Cognition and Consciousness. Perlovsky, L. & Kozma, R. (eds.). p. 233-254 22 p. (Understanding Complex Systems; vol. 2007).

    Research output: Chapter in Book/Conference proceedingBook Chapterpeer-review

    6 Citations (Scopus)
  • A novel fuzzy clustering algorithm for the analysis of axillary lymph node tissue sections

    Wang, X. Y., Garibaldi, J. M., Bird, B. & George, M. W., Dec 2007, In: Applied Intelligence. 27, 3, p. 237-248 12 p.

    Research output: Journal PublicationArticlepeer-review

    10 Citations (Scopus)
  • Designing a Modelling Methodology for Legal Workflows

    Alamillo, I., Martinez, D., Seltsikas, P. & Papas, N., 2007, Legal Knowledge and Information Systems - JURIX 2007: The 20th Annual Conference. Lodder, A. R. & Mommers, L. (eds.). IOS Press BV, p. 165-166 2 p. (Frontiers in Artificial Intelligence and Applications; vol. 165).

    Research output: Chapter in Book/Conference proceedingConference contributionpeer-review

    1 Citation (Scopus)
  • Face detection based on skin color in image by neural networks

    Mohamed, A. S. S., Weng, Y., Ipson, S. S. & Jiang, J., 2007, 2007 International Conference on Intelligent and Advanced Systems, ICIAS 2007. p. 779-783 5 p. 4658492. (2007 International Conference on Intelligent and Advanced Systems, ICIAS 2007).

    Research output: Chapter in Book/Conference proceedingConference contributionpeer-review

    15 Citations (Scopus)
  • Hotspot Hunter: A computational system for large-scale screening and selection of candidate immunological hotspots in pathogen proteomes

    Zhang, G. L., Khan, A. M., N Srinivasan, K., Heiny, A. T., Lee, K. X., Kwoh, C. K., August, J. T. & Brusic, V., 2007.

    Research output: Contribution to conferencePaperpeer-review

    Open Access
    25 Citations (Scopus)
  • Image segmentation using multi-coloured active illumination

    Koh, T. K., Miles, N., Morgan, S. & Hayes-Gill, B., 2007, In: Journal of Multimedia. 2, 6, p. 1-6 6 p.

    Research output: Journal PublicationArticlepeer-review

    Open Access
    4 Citations (Scopus)
  • Local experts organization model for natural scene images classification

    Wong, J. J. & Cho, S. Y., Oct 2007, In: Neural Processing Letters. 26, 2, p. 83-99 17 p.

    Research output: Journal PublicationArticlepeer-review

    1 Citation (Scopus)
  • Memetic algorithm based fuzzy clustering

    Do, A. D. & Cho, S. Y., 2007, 2007 IEEE Congress on Evolutionary Computation, CEC 2007. p. 2398-2404 7 p. 4424771. (2007 IEEE Congress on Evolutionary Computation, CEC 2007).

    Research output: Chapter in Book/Conference proceedingConference contributionpeer-review

    1 Citation (Scopus)
  • Memory length in hyper-heuristics: An empirical study

    Bai, R., Burke, E. K., Gendreau, M., Kendall, G. & McCollum, B., 2007, Proceedings of the 2007 IEEE Symposium on Computational Intelligence in Scheduling, CI-Sched 2007. p. 173-178 6 p. 4218613. (Proceedings of the 2007 IEEE Symposium on Computational Intelligence in Scheduling, CI-Sched 2007).

    Research output: Chapter in Book/Conference proceedingConference contributionpeer-review

    Open Access
    15 Citations (Scopus)
  • Self-organizing adaptation for facial emotion mapping

    Cho, S. Y. & Nguwi, Y. Y., 2007, Proceedings of the 2007 International Conference on Artificial Intelligence, ICAI 2007. p. 132-137 6 p. (Proceedings of the 2007 International Conference on Artificial Intelligence, ICAI 2007; vol. 1).

    Research output: Chapter in Book/Conference proceedingConference contributionpeer-review

    2 Citations (Scopus)
  • Using games engines for archaeological visualisation: Recreating lost worlds

    Ch'ng, E., 2007, Proceedings of CGAMES 2007 - 11th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games. University of Wolverhampton, p. 26-30 5 p. (Proceedings of CGAMES 2007 - 11th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games).

    Research output: Chapter in Book/Conference proceedingConference contributionpeer-review

    13 Citations (Scopus)