Engineering & Materials Science
Acoustic noise
11%
Acoustic waves
16%
Audio recordings
14%
Bandwidth
13%
Bins
23%
Blood pressure
100%
Boundary conditions
32%
Boundary value problems
47%
Cables
17%
Cameras
19%
Classifiers
22%
Combinatorial optimization
30%
Communication systems
17%
Compliance
26%
Computer applications
26%
Containers
50%
Convolution
56%
Convolutional neural networks
12%
Decomposition
15%
Deep learning
49%
Defects
14%
Discriminators
26%
Electrocardiography
51%
Electroencephalography
20%
Electromyography
13%
Embedded systems
19%
Endothelial cells
42%
Experiments
19%
Face recognition
13%
Field programmable gate arrays (FPGA)
17%
Fires
26%
Fusion reactions
67%
Fuzzy inference
11%
Fuzzy logic
18%
Genetic algorithms
15%
Genetic programming
49%
Health
19%
Hot rolled steel
29%
Image denoising
25%
Image reconstruction
11%
Image segmentation
20%
Industrial robots
24%
Inertial navigation systems
25%
Internet of things
27%
Labeled data
12%
Large dataset
23%
Learning systems
21%
Location based services
25%
Machine learning
81%
Masks
20%
Mathematical operators
39%
mHealth
20%
Mobile computing
36%
Modulation
16%
Monitoring
28%
Motion sensors
40%
Muscle
20%
Neural networks
27%
Object detection
40%
Object recognition
22%
Parameter estimation
13%
Parking
23%
Particle accelerators
21%
Patient rehabilitation
20%
Personal digital assistants
24%
Phase velocity
14%
Photoplethysmography
30%
Pixels
16%
Pressure measurement
65%
Protective clothing
14%
Pulse position modulation
11%
Pulse width modulation
19%
Recovery
18%
Recurrent neural networks
11%
Reinforcement learning
64%
Robotics
16%
Robots
27%
Satellites
16%
Scalability
12%
Scheduling
22%
Semantics
26%
Sensors
19%
Smart sensors
26%
Software engineering
34%
Speech enhancement
26%
Surface defects
25%
Testing
59%
Trajectories
22%
Truck terminals
42%
Trucks
24%
Tumors
22%
Ultrasonics
32%
Uncertainty
13%
Units of measurement
30%
User experience
21%
Vehicle routing
24%
Vibrators
14%
Virtual reality
25%
Visible light communication
27%
Wearable sensors
37%
Mathematics
Adaptability
12%
Algorithm Design
7%
Ambiguity
8%
Automation
7%
Ball
25%
Blood Pressure
60%
Boundary Value Problem
36%
Cable
27%
Camera
27%
Class
13%
Collective Intelligence
5%
Container
26%
Container Terminal
41%
Continuum
19%
Convolution
9%
Differential operator
17%
Dirichlet Boundary Conditions
28%
Dispatching
43%
Domain Derivative
17%
Dynamic Scheduling
36%
Eigenvalue
33%
Eigenvalue Problem
28%
Electrocardiogram
14%
Electrode
5%
End point
23%
Ensemble
21%
Equality
25%
Exit Time
55%
Generalization
6%
Genetic Programming
59%
Half line
19%
Hamilton-Jacobi
12%
Heuristics
9%
Hyper-heuristics
74%
Hypertension
7%
Image Segmentation
29%
Infinity
14%
Kinematics
5%
Machine Learning
5%
Maximise
10%
Medical Image
31%
Medicine
5%
Modality
7%
Module
17%
Monotonicity
18%
Motion
17%
Natural Operator
30%
Navigation
7%
Numerical Algorithms
10%
Observation
5%
Operator
18%
Optimal Domain
32%
Optimization Problem
20%
P-Laplace Operator
72%
Partial differential equation
31%
Perception
52%
Performance
6%
Pohozaev Identity
16%
Positioning
29%
Predict
20%
Preprocessing
5%
Principal Eigenvalue
66%
Quality of Life
6%
Radial Symmetry
57%
Range of data
8%
Rearrangement
11%
Recovery
5%
Reinforcement Learning
32%
Review
15%
Rigidity
10%
Robot
52%
Robotics
11%
Scenarios
18%
Segmentation
6%
Skills
7%
Spectrogram
14%
Speech Enhancement
40%
Strings
17%
Symmetrization
38%
Symmetry
14%
Testing
15%
Torsion
9%
Training
9%
Transformer
28%
Uncertainty
6%
Wiener Process
23%
Zero
16%
Social Sciences
building
6%
candidacy
16%
China
43%
classroom
5%
computer science
7%
development potential
28%
economic growth
6%
economic system
9%
economy
7%
education
40%
educator
8%
engineering
49%
Ethical Issues
15%
European Monetary Institute
33%
evidence
10%
experience
16%
governance
19%
Hong Kong
17%
industry
5%
innovation
17%
instruction
5%
interaction
5%
learning
43%
literature
14%
manufacturing
6%
methodology
8%
open learning
8%
paradigm
14%
pessimism
5%
product design
11%
Regulatory requirements
6%
resident
14%
settlement pattern
27%
shortage
13%
social effects
19%
social issue
5%
social system
8%
software
34%
stakeholder
11%
student
18%
surveillance
18%
sustainability
22%
teacher
9%
Teaching
28%
teaching method
12%
technical education
25%
urban development
7%
virtual reality
26%
vocational education
22%
Vocational Education
22%