The development of a collaborative virtual environment for 3D reconstruction of cuneiform tablets

Eugene Ch'Ng, Sandra I. Woolley, Luis Hernandez-Munoz, Tim Collins, Andrew Lewis, Erlend Gehlken

Research output: Chapter in Book/Conference proceedingConference contributionpeer-review

6 Citations (Scopus)

Abstract

The efficient reconstruction of ancient cuneiform tablets has been a challenging problem over many decades, which if an approach is found to speed up the rate of potential fragment joins, will lead to a discovery of rich historical records of knowledge inscribed 5,000 years ago. This paper describes The Leverhulme Trust funded development of a crowd-sourcing collaborative virtual environment via the identification of cooperative personalities. We conducted experiments in which 12 groups of 3 participants collaborated to reconstruct fragments in a laboratory 3D puzzle virtual environment. Personality types were analysed together with NASA TLX workloads and task performance. We discovered that patterns exist for each of the virtual interaction modalities, demonstrating a potential for profiling systems to group personality types for maximising the effective reconstruction of cuneiform fragments.

Original languageEnglish
Title of host publicationProceedings of the 2014 International Conference on Virtual Systems and Multimedia, VSMM 2014
EditorsSarah Kenderdine, Harold Thwaites, Jeffrey Shaw
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages35-42
Number of pages8
ISBN (Electronic)9781479972272
DOIs
Publication statusPublished - 2014
Event20th International Conference on Virtual Systems and Multimedia, VSMM 2014 - Hong Kong, Hong Kong
Duration: 9 Dec 201412 Dec 2014

Publication series

NameProceedings of the 2014 International Conference on Virtual Systems and Multimedia, VSMM 2014

Conference

Conference20th International Conference on Virtual Systems and Multimedia, VSMM 2014
Country/TerritoryHong Kong
CityHong Kong
Period9/12/1412/12/14

Keywords

  • 3D Reconstruction
  • Crowd sourcing
  • Cuneiform Tablets
  • Virtual Collaboration
  • Virtual Environment

ASJC Scopus subject areas

  • Artificial Intelligence
  • Human-Computer Interaction
  • Computer Networks and Communications

Fingerprint

Dive into the research topics of 'The development of a collaborative virtual environment for 3D reconstruction of cuneiform tablets'. Together they form a unique fingerprint.

Cite this