How to attract more viewers in live streams? a functional evaluation of streamers’ strategies for attraction of viewers

Xiaoyun Jia, Ruili Wang, James H. Liu, Tian Xie

Research output: Chapter in Book/Conference proceedingConference contributionpeer-review

7 Citations (Scopus)

Abstract

Live streaming is becoming popular and has attracted large numbers of online viewers. It becomes a social commerce venue where streamers can gain commercial benefits from building the relationship with viewers. Before building relationship with more viewers, how to attract more viewers is the essential foundation in the live streaming industry. This article explores and evaluates what strategies and techniques streamers use to attract more viewers through data source triangulation and methodological triangulation. In details, data were collected from streamers’ self-reports, viewers’ self-reports and online actual behavior; interviews, focus groups and online observation were applied, based on the characteristics of data. Through multiple triangulation, we identified three strategies and techniques for attracting viewers: (i) to increase streamer-viewer interactions, (ii) to create synergy with other streamers, and (iii) to conduct self-promotion. Findings were indicated by the popular streamers and verified by both focus groups and online observations. Our paper contributes to understanding streamer-viewer interactions in computer mediated communication. Live streaming platforms also benefit from this study in terms of platform design and marketing.

Original languageEnglish
Title of host publicationHCI in Business, Government and Organizations - 7th International Conference, HCIBGO 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Proceedings
EditorsFiona Fui-Hoon Nah, Keng Siau
PublisherSpringer
Pages369-383
Number of pages15
ISBN (Print)9783030503406
DOIs
Publication statusPublished - 2020
Externally publishedYes
Event7th International Conference on HCI in Business, Government, and Organizations, HCIBGO 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020 - Copenhagen, Denmark
Duration: 19 Jul 202024 Jul 2020

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume12204 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference7th International Conference on HCI in Business, Government, and Organizations, HCIBGO 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020
Country/TerritoryDenmark
CityCopenhagen
Period19/07/2024/07/20

Keywords

  • Attraction of viewers
  • Human online behavior
  • Human-computer interactions
  • Live streaming
  • Multiple triangulation
  • Online platform design
  • Online platform marketing
  • Persuasive strategies

ASJC Scopus subject areas

  • Theoretical Computer Science
  • General Computer Science

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