Game ontology is the study of the elements of games and the relationships between these elements. It is pursued for a wide range of reasons, including theoretical, analytical and practical, and these purposes impact the methods involved and the issues raised. Every game scholar has some assumptions about what games are and what their chief characteristics are, and these influence research. The explicit study of ontology clarifies these sometimes-latent assumptions. Ontology is also useful in game design and analysis by giving different developers and scholars a common vocabulary for relevant concepts.
Original language | English |
---|
Type | Encyclopedia entry |
---|
Publisher | EoLT |
---|
Publication status | Published - 2022 |
---|
Name | Encyclopedia of Ludic Terms |
---|