Game ontology

Paul Martin

Research output: Other contribution

Abstract

Game ontology is the study of the elements of games and the relationships between these elements. It is pursued for a wide range of reasons, including theoretical, analytical and practical, and these purposes impact the methods involved and the issues raised. Every game scholar has some assumptions about what games are and what their chief characteristics are, and these influence research. The explicit study of ontology clarifies these sometimes-latent assumptions. Ontology is also useful in game design and analysis by giving different developers and scholars a common vocabulary for relevant concepts.
Original languageEnglish
TypeEncyclopedia entry
PublisherEoLT
Publication statusPublished - 2022

Publication series

NameEncyclopedia of Ludic Terms

Keywords

  • Game ontology

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