From Robots to Creatures: The Influence of Pedagogical Agent Design on Student Motivation and Learning in IVR Education

Research output: Chapter in Book/Conference proceedingConference contributionpeer-review

Abstract

Pedagogical agents (PAs) have been extensively employed in im-mersive virtual reality (IVR) educational settings, yet their specific attributes are not thoroughly investigated. This study explores the impact of PA appearance and knowledge delivery methods on student learning in IVR environments. The findings reveal that the flying robot PA is regarded as the most credible, while cute creature PAs increase motivation but cause some distraction. The integrated text and audio multi-modality approach resulted in the best knowledge retention, though some participants experienced a slower learning pace. These insights are significant for designing and using PAs in IVR educational settings.

Original languageEnglish
Title of host publicationProceedings - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages1260-1261
Number of pages2
ISBN (Electronic)9798331514846
DOIs
Publication statusPublished - 2025
Event2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025 - Saint-Malo, France
Duration: 8 Mar 202512 Mar 2025

Publication series

NameProceedings - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025

Conference

Conference2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
Country/TerritoryFrance
CitySaint-Malo
Period8/03/2512/03/25

Keywords

  • education
  • Immersive virtual reality
  • pedagogical agent

ASJC Scopus subject areas

  • Media Technology
  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Human-Computer Interaction

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