TY - GEN
T1 - Digital Arts and Health
AU - Xue, Mengru
AU - Yao, Cheng
AU - Hu, Jun
AU - Hu, Yuqi
AU - Lyu, Hui
N1 - Publisher Copyright:
© 2022, IFIP International Federation for Information Processing.
PY - 2022
Y1 - 2022
N2 - Digital arts refer to artworks that use digital technology as part of the creative or presentation process. Different components of art activities are known to be health-promoting. These components can trigger psychological, physiological, social, and behavioral responses that are linked with health and well-being. The emerging forms of digital arts and new ways of interacting with these arts enable a new area of research and practice in promoting health and well-being. This workshop is intended to bring together researchers, designers, artists, and practitioners involved in the design and use of systems combining digital arts and health to build on an understanding of emerging digital art interventions in health and well-being.
AB - Digital arts refer to artworks that use digital technology as part of the creative or presentation process. Different components of art activities are known to be health-promoting. These components can trigger psychological, physiological, social, and behavioral responses that are linked with health and well-being. The emerging forms of digital arts and new ways of interacting with these arts enable a new area of research and practice in promoting health and well-being. This workshop is intended to bring together researchers, designers, artists, and practitioners involved in the design and use of systems combining digital arts and health to build on an understanding of emerging digital art interventions in health and well-being.
KW - Digital arts
KW - Health
KW - Well-being
UR - http://www.scopus.com/inward/record.url?scp=85142742863&partnerID=8YFLogxK
U2 - 10.1007/978-3-031-20212-4_37
DO - 10.1007/978-3-031-20212-4_37
M3 - Conference contribution
SN - 9783031202117
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 436
EP - 442
BT - Entertainment Computing – ICEC 2022 - 21st IFIP TC 14 International Conference, ICEC 2022, Proceedings
A2 - Göbl, Barbara
A2 - van der Spek, Erik
A2 - Baalsrud Hauge, Jannicke
A2 - Baalsrud Hauge, Jannicke
A2 - McCall, Rod
PB - Springer Science and Business Media Deutschland GmbH
T2 - 21st IFIP TC 14 International Conference on Entertainment Computing, ICEC 2022
Y2 - 1 November 2022 through 3 November 2022
ER -