Designing interactive comics to affect time perception

Research output: Chapter in Book/Conference proceedingConference contributionpeer-review

Abstract

This research aims to explore how to design interactive comics to affect time perception. Time perception plays a crucial role in many aspects such as consciousness, memory of the past and future. These aspects are related to self-directed learning. Therefore, designing a visual storytelling system to express time using interactivity to affect reader's time perception could be valuable for educational purposes.

Original languageEnglish
Title of host publicationDoctoral Student Consortium (DSC) - Proceedings of the 22nd International Conference on Computers in Education, ICCE 2014
EditorsBen Chang, Hiroaki Ogata, Xiaoqing Gu, Chen-Chung Liu, Siu Cheung Kong, Weiqin Chen, Akihiro Kashihara
PublisherAsia-Pacific Society for Computers in Education
Pages21-24
Number of pages4
ISBN (Electronic)9784990801434
Publication statusPublished - 2014
Externally publishedYes
Event22nd International Conference on Computers in Education, ICCE 2014 - Nara, Japan
Duration: 30 Nov 20144 Dec 2014

Publication series

NameDoctoral Student Consortium (DSC) - Proceedings of the 22nd International Conference on Computers in Education, ICCE 2014

Conference

Conference22nd International Conference on Computers in Education, ICCE 2014
Country/TerritoryJapan
CityNara
Period30/11/144/12/14

Keywords

  • Interactive comics
  • Time perception

ASJC Scopus subject areas

  • Computer Science Applications
  • Education

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