@inproceedings{eb8a0c8a4a334e7eb895b3c0dec5fc01,
title = "Merging the real with the virtual: Crowd behaviour mining with virtual environments",
abstract = "The first recorded crowdsourcing activity was in 1714 [1], with intermittent public event occurrences up until the millennium when such activities become widespread, spanning multiple domains. Crowdsourcing, however, is relatively novel as a methodology within virtual environment studies, in archaeology, and within the heritage domains where this research is focused. The studies that are being conducted are few and far between in comparison to other areas. This paper aims to develop a recent concept in crowdsourcing work termed 'crowd behaviour mining' [2] using virtual environments, and to develop a unique concept in crowdsourcing activities that can be applied beyond the case studies presented here and to other domains that involve human behaviour as independent variables. The case studies described here use data from experiments involving separate heritage projects and conducted during two Royal Society Summer Science Exhibitions, in 2012 and 2015 respectively. 'Crowd Behaviour Mining' analysis demonstrated a capacity to inform research in respect of potential patterns and trends across space and time as well as preferences between demographic user groups and the influence of experimenters during the experiments.",
keywords = "crowd behaviour mining, crowdsourcing, digital heritage, landscape archaeology, virtual environments",
author = "Eugene Ch'Ng and Vince Gaffney and Paul Garwood and Henry Chapman and Richard Bates and Wolfgang Neubauer",
note = "Publisher Copyright: {\textcopyright} 2016 IEEE.; 22nd International Conference on Virtual Systems and Multimedia, VSMM 2016 ; Conference date: 17-10-2016 Through 21-10-2016",
year = "2016",
doi = "10.1109/VSMM.2016.7863209",
language = "English",
series = "Proceedings of the 2016 International Conference on Virtual Systems and Multimedia, VSMM 2016",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
editor = "Addison, {Alonzo C.} and Harold Thwaites and Lun, {Lau Sian}",
booktitle = "Proceedings of the 2016 International Conference on Virtual Systems and Multimedia, VSMM 2016",
address = "United States",
}