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Experiential archaeology: Is virtual time travel possible?
Eugene Ch'ng
Research output
:
Journal Publication
›
Article
›
peer-review
60
Citations (Scopus)
Overview
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Keyphrases
Travel Time
100%
Immersive Archaeology
100%
Virtual Time
100%
Virtual Reality
66%
Computer Games
33%
Interactive 3D
33%
Entertainment
33%
Archaeological Data
33%
Virtual Reality Technology
33%
Ancient Monuments
33%
Ancient Artefacts
33%
Ancient Sites
33%
Arts and Humanities
Virtual Reality
100%
Virtual
100%
Archeology
100%
Experiential
100%
Time travel
100%
Archaeologists
33%
Interactive
33%
Social Sciences
Virtual Reality
100%
Archeology
100%
Travel Time
100%
Archaeologists
33%
Computer Science
Virtual Reality
100%
Virtual Reality Technology
50%
Driven Development
50%
Archaeological Data
50%
Computer Game
50%