Dynamics of 3D polygonal rendering

Gabriyel Wong, Jianliang Wang

Research output: Chapter in Book/Conference proceedingConference contributionpeer-review

2 Citations (Scopus)

Abstract

This paper details a novel approach to modeling the real-time rendering process. Given the backset of rapidly advancing technology in computer hardware and software, the 3D rendering process is well known to be both dynamic and complex. By analyzing this process through the perspective of system identification and dynamics, our proposed approach circumvents the pitfalls of typical analytical models and provides highly accurate models for a wide range of applications.

Original languageEnglish
Title of host publicationProceedings - 2010 IEEE Region 8 International Conference on Computational Technologies in Electrical and Electronics Engineering, SIBIRCON-2010
Pages766-771
Number of pages6
DOIs
Publication statusPublished - 2010
Externally publishedYes
Event2010 IEEE Region 8 International Conference on Computational Technologies in Electrical and Electronics Engineering, SIBIRCON-2010 - Irkutsk Listvyanka, Russian Federation
Duration: 11 Jul 201015 Jul 2010

Publication series

NameProceedings - 2010 IEEE Region 8 International Conference on Computational Technologies in Electrical and Electronics Engineering, SIBIRCON-2010

Conference

Conference2010 IEEE Region 8 International Conference on Computational Technologies in Electrical and Electronics Engineering, SIBIRCON-2010
Country/TerritoryRussian Federation
CityIrkutsk Listvyanka
Period11/07/1015/07/10

Keywords

  • Computer graphics software
  • Identification
  • Modeling
  • Rendering (computer graphics)

ASJC Scopus subject areas

  • Computational Theory and Mathematics
  • Electrical and Electronic Engineering
  • Theoretical Computer Science

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