Engineering & Materials Science
Blood pressure
100%
Machine learning
81%
Fusion reactions
67%
Pressure measurement
65%
Reinforcement learning
64%
Testing
59%
Electrocardiography
51%
Containers
50%
Genetic programming
49%
Deep learning
49%
Boundary value problems
47%
Truck terminals
42%
Motion sensors
40%
Object detection
40%
Mathematical operators
39%
Wearable sensors
37%
Mobile computing
36%
Convolution
35%
Software engineering
34%
Boundary conditions
32%
Ultrasonics
32%
Endothelial cells
31%
Combinatorial optimization
30%
Photoplethysmography
30%
Units of measurement
30%
Hot rolled steel
29%
Monitoring
28%
Neural networks
27%
Robots
27%
Internet of things
27%
Visible light communication
27%
Smart sensors
26%
Discriminators
26%
Speech enhancement
26%
Fires
26%
Compliance
26%
Computer applications
26%
Surface defects
25%
Inertial navigation systems
25%
Location based services
25%
Virtual reality
25%
Image denoising
25%
Personal digital assistants
24%
Vehicle routing
24%
Trucks
24%
Industrial robots
24%
Bins
23%
Large dataset
23%
Parking
23%
Classifiers
22%
Object recognition
22%
Trajectories
22%
Scheduling
22%
Tumors
22%
Semantics
21%
Learning systems
21%
Particle accelerators
21%
User experience
21%
mHealth
20%
Electroencephalography
20%
Masks
20%
Patient rehabilitation
20%
Muscle
20%
Embedded systems
19%
Pulse width modulation
19%
Experiments
19%
Sensors
19%
Health
19%
Cameras
19%
Fuzzy logic
18%
Recovery
18%
Field programmable gate arrays (FPGA)
17%
Cables
17%
Communication systems
17%
Acoustic waves
16%
Satellites
16%
Modulation
16%
Robotics
16%
Pixels
16%
Decomposition
15%
Genetic algorithms
15%
Protective clothing
14%
Audio recordings
14%
Defects
14%
Phase velocity
14%
Vibrators
14%
Face recognition
13%
Bandwidth
13%
Parameter estimation
13%
Electromyography
13%
Uncertainty
13%
Labeled data
12%
Scalability
12%
Pulse position modulation
11%
Acoustic noise
11%
Fuzzy inference
11%
Recurrent neural networks
11%
Image reconstruction
11%
Visualization
11%
Calibration
10%
Mathematics
Hyper-heuristics
74%
P-Laplace Operator
72%
Principal Eigenvalue
66%
Blood Pressure
60%
Genetic Programming
59%
Radial Symmetry
57%
Exit Time
55%
Robot
52%
Dispatching
43%
Container Terminal
41%
Speech Enhancement
40%
Symmetrization
38%
Dynamic Scheduling
36%
Boundary Value Problem
36%
Eigenvalue
33%
Optimal Domain
32%
Reinforcement Learning
32%
Partial differential equation
31%
Natural Operator
30%
Positioning
29%
Dirichlet Boundary Conditions
28%
Eigenvalue Problem
28%
Camera
27%
Cable
27%
Perception
26%
Container
26%
Ball
25%
Equality
25%
Wiener Process
23%
End point
23%
Ensemble
21%
Optimization Problem
20%
Predict
20%
Half line
19%
Continuum
19%
Scenarios
18%
Monotonicity
18%
Operator
18%
Strings
17%
Differential operator
17%
Motion
17%
Domain Derivative
17%
Zero
16%
Pohozaev Identity
16%
Review
15%
Testing
15%
Symmetry
14%
Infinity
14%
Electrocardiogram
14%
Module
14%
Spectrogram
14%
Class
13%
Hamilton-Jacobi
12%
Adaptability
12%
Rearrangement
11%
Robotics
11%
Numerical Algorithms
10%
Rigidity
10%
Maximise
10%
Training
9%
Torsion
9%
Heuristics
9%
Ambiguity
8%
Hypertension
7%
Algorithm Design
7%
Modality
7%
Automation
7%
Skills
7%
Navigation
7%
Quality of Life
6%
Generalization
6%
Uncertainty
6%
Recovery
5%
Electrode
5%
Kinematics
5%
Preprocessing
5%
Observation
5%
Machine Learning
5%
Medicine
5%
Collective Intelligence
5%
Social Sciences
engineering
49%
China
43%
learning
43%
education
40%
software
34%
European Monetary Institute
33%
Teaching
28%
development potential
28%
settlement pattern
27%
virtual reality
26%
technical education
25%
vocational education
22%
sustainability
22%
Vocational Education
22%
social effects
19%
governance
19%
surveillance
18%
student
18%
Hong Kong
17%
innovation
17%
experience
16%
candidacy
16%
Ethical Issues
15%
resident
14%
paradigm
14%
literature
14%
shortage
13%
teaching method
12%
product design
11%
stakeholder
11%
evidence
10%
teacher
9%
economic system
9%
open learning
8%
methodology
8%
educator
8%
social system
8%
computer science
7%
urban development
7%
economy
7%
building
6%
Regulatory requirements
6%
manufacturing
6%
economic growth
6%
classroom
5%
interaction
5%
pessimism
5%
instruction
5%
industry
5%
social issue
5%