The Role of Prosocial Behavior in Goal Attainment Incentive: Evidence from a Natural Experiment in Live Streaming

Zhe Jing, Yue Guo, Jack Tong, Alain Chong

    Research output: Chapter in Book/Conference proceedingConference contributionpeer-review

    Abstract

    Live streaming services have experienced significant growth in recent years. Since revenue on such platforms mainly comes from viewers' purchases of virtual gifts, it is critical to understand how to motivate viewers' monetary engagement. This study examines the existence and effect of prosocial behavior on viewers' monetary engagement in an innovative goal attainment incentive scheme. Utilizing a quasi-natural experiment, we find that the goal incentive scheme can effectively increase viewers' engagement behaviors. Through the analysis of the moderating effect of a streamer's number of fans, we discover that goal incentives have a dual impact on viewers' behavior. Specifically, goal incentives motivate the streamers to put forth more effort, ultimately increasing viewers' engagement. In addition, goal incentives can directly motivate the viewer's tipping behavior by influencing prosocial behavior. This research enriches the understanding of the role of prosocial behavior in emerging interactive digital platforms and provides valuable insights for platform operators.

    Original languageEnglish
    Title of host publication45th International Conference on Information Systems, ICIS 2024
    PublisherAssociation for Information Systems
    ISBN (Electronic)9781958200131
    Publication statusPublished - 2024
    Event45th International Conference on Information Systems, ICIS 2024 - Bangkok, Thailand
    Duration: 15 Dec 202418 Dec 2024

    Publication series

    Name45th International Conference on Information Systems, ICIS 2024

    Conference

    Conference45th International Conference on Information Systems, ICIS 2024
    Country/TerritoryThailand
    CityBangkok
    Period15/12/2418/12/24

    Keywords

    • Goal incentive
    • Live streaming
    • Prosocial behavior
    • Tipping behavior
    • User-generated content

    ASJC Scopus subject areas

    • Computer Science Applications
    • Information Systems

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