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The Exploration of Smart Object Design Method-Applying User Experience Five Elements for Smart Object Design from Theory Research to Design Practice

Research output: Journal PublicationConference articlepeer-review

Abstract

The smart object are the products that combines sensors, actuators, memory capabilities, and they can exchange information with a smart phone, allowing users to control them at a distance and to collect data in everyday life. It gradually become the daily necessities around us and it is changing our life into a new age. Technology becomes a vital force to enhance the experience of smart objects. Therefore, technology and user experience had become the elements for smart objects design, this trend also making the design methods (Rowland, etc. 2015) to change from traditional non-smart products to smart products. This research was intended to discuss a new approach to design a smart product by referenced the five elements of user experience theory that proposed by Jesse James Garrett, which is based on user experience of web design. And we assume to use this theoretical model to physical interactive smart objects design, to find whether it could guide to the process of product design from the aspect of user experience, to explore the feasibility and possibility to transform it from the virtual product to the tangible product. What's more, we conducted a smart product design practice as an experiment to verify this hypothesis. Thus, this paper is discussing this theory research as well as the process and the result of this practice.

Original languageEnglish
Article number012007
JournalJournal of Physics: Conference Series
Volume1207
Issue number1
DOIs
Publication statusPublished - 26 Apr 2019
Externally publishedYes
Event2019 3rd International Conference on Control Engineering and Artificial Intelligence, CCEAI 2019 - Los Angeles, United States
Duration: 24 Jan 201926 Jan 2019

ASJC Scopus subject areas

  • General Physics and Astronomy

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