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The City as Escape Room: Place, Participation, Meaning, and Affect

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Abstract

Through the lens of ecologies of belonging, The City as Escape Room transfers a simple and commonly held understanding of the escape room into a metaphor that reveals a complex layering of place, participation, and affect in meaning-making for transmedia storytellers. It situates the city as a play space where community participation, meaning-making, and co-creation are interwoven as meaningful story experiences. By mirroring the practice of urban foraging, the discussion explores transmedia story telling as a form of sympoiesis that brings into being a shared memory, a becoming with the city for the community that resides within. Avoiding the common placemaking tropes associated with public sector marketing and economic(re)generation, city-wide transmedia storytelling is instead considered a form of speculative fabulation that can defamiliarize the familiar and generate affective story experiences. The offering of a case study that contrasts commercial and community-driven transmedia experiences further illuminates how immersive experience design can take hold of a city as a play space and render it as a meaningful story experience.
Original languageEnglish
Pages (from-to)112-132
Number of pages21
JournalActa Universitatis Sapientiae Film and Media Studies
Issue number26
DOIs
Publication statusPublished - 29 Nov 2024
Externally publishedYes

Free Keywords

  • affect
  • experiential
  • storytelling
  • transmedia
  • narrative

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