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Motivations for game stream spectatorship: a content analysis of Danmaku on Bilibili
Xin Pan
School of International Communications
Research output
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Journal Publication
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Article
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peer-review
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Dive into the research topics of 'Motivations for game stream spectatorship: a content analysis of Danmaku on Bilibili'. Together they form a unique fingerprint.
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Keyphrases
Motivation
100%
Danmaku
100%
Bilibili
100%
Spectatorship
100%
Danmaku Comments
33%
Game Streaming
33%
Knowledge Sharing
16%
Entertainment
16%
Expression Information
16%
Prominent Features
16%
Online Video
16%
Entertaining
16%
Expressed Emotion
16%
Let's Play
16%
Esports
16%
Streaming Platforms
16%
Virtual Observation
16%
Speedrunning
16%
Video Cultures
16%
Arts and Humanities
Content Analysis
100%
viewer
100%
Spectatorship
100%
Expression
25%
Virtual
25%
Framework
25%
Motives
25%
Online
25%
Empirical
25%
Streaming Platform
25%
Clock
25%
Social Information
25%
Social Sciences
Chinese
100%
Content Analysis
100%
Social Information
25%
Knowledge-Sharing Motivations
25%
Emotion Expression
25%
Computer Science
Content Analysis
100%
Knowledge-Sharing
50%
Social Information
50%
Psychology
Spectatorship
100%
Emotion Expression
100%