TY - GEN
T1 - CEARI
T2 - 33rd ACM International Conference on Multimedia, MM 2025
AU - Song, Xingke
AU - Shangguan, Jianxu
AU - Li, Yiran
AU - Zhang, Jialu
AU - Ren, Jianfeng
AU - Bai, Ruibin
AU - Chen, Xin
AU - Jiang, Xudong
N1 - Publisher Copyright:
© 2025 ACM.
PY - 2025/10/27
Y1 - 2025/10/27
N2 - Puzzle solving has recently become a popular research topic. Existing solvers often overlook puzzles with missing pieces. The missing pieces, together with gaps between pieces, pose significant challenges, amplified by a large solution space. To tackle the challenges, we propose Co-Evolutionary Agents for Reassembling and Inpainting (CEARI), one agent to inpaint missing contents and the other to reassemble the puzzle, with a shared perception network to perceive the puzzle status. The reassembly agent utilizes an evolutionary algorithm to explore the large solution space, to discover a sequence of fragment-swapping actions to efficiently reassemble the puzzle, while the inpainting agent evolves from using a local outpainting network at the early stage to using a global inpainting network at the latter stage. Furthermore, a co-evolutionary training paradigm is designed to iteratively evolve the two agents in a coherent and collaborative manner, improving reassembly accuracy and inpainting quality simultaneously. Experimental results on three datasets show that CEARI largely outperforms state-of-the-art methods in terms of both reassembly accuracy and inpainting quality.
AB - Puzzle solving has recently become a popular research topic. Existing solvers often overlook puzzles with missing pieces. The missing pieces, together with gaps between pieces, pose significant challenges, amplified by a large solution space. To tackle the challenges, we propose Co-Evolutionary Agents for Reassembling and Inpainting (CEARI), one agent to inpaint missing contents and the other to reassemble the puzzle, with a shared perception network to perceive the puzzle status. The reassembly agent utilizes an evolutionary algorithm to explore the large solution space, to discover a sequence of fragment-swapping actions to efficiently reassemble the puzzle, while the inpainting agent evolves from using a local outpainting network at the early stage to using a global inpainting network at the latter stage. Furthermore, a co-evolutionary training paradigm is designed to iteratively evolve the two agents in a coherent and collaborative manner, improving reassembly accuracy and inpainting quality simultaneously. Experimental results on three datasets show that CEARI largely outperforms state-of-the-art methods in terms of both reassembly accuracy and inpainting quality.
KW - co-evolutionary agents
KW - puzzle inpainting
KW - puzzle reassembly
UR - https://www.scopus.com/pages/publications/105024077125
U2 - 10.1145/3746027.3754695
DO - 10.1145/3746027.3754695
M3 - Conference contribution
AN - SCOPUS:105024077125
T3 - MM 2025 - Proceedings of the 33rd ACM International Conference on Multimedia, Co-Located with MM 2025
SP - 2634
EP - 2642
BT - MM 2025 - Proceedings of the 33rd ACM International Conference on Multimedia, Co-Located with MM 2025
PB - Association for Computing Machinery, Inc
Y2 - 27 October 2025 through 31 October 2025
ER -