TY - GEN
T1 - CaDGS
T2 - 33rd ACM International Conference on Multimedia, MM 2025
AU - Zhao, Yunlong
AU - Deng, Xiaoheng
AU - Qiu, Zhuohua
AU - Yang, Feng
AU - Xu, Chang
AU - He, Xiangjian
AU - You, Shan
AU - Su, Xiu
N1 - Publisher Copyright:
© 2025 ACM.
PY - 2025/10/27
Y1 - 2025/10/27
N2 - Dynamic novel view synthesis (NVS) aims to render time-varying scenes from arbitrary viewpoints, balancing rendering quality and computational efficiency. While recent 4D Gaussian Splatting approaches offer promising real-time performance, they fundamentally overlook critical interdependence between Gaussians by modeling deformations independently. Our information-theoretic analysis reveals substantial mutual information across the Gaussian field, manifesting as appearance-preserving radiance coherence and motion-consistent deformation propagation. This finding establishes that rendering quality emerges from coordinated transformation rather than independent processing. We propose Correlation-aware Dynamic Gaussian Splatting (CaDGS) with our novel Gaussian Correlation Tensor Projection (GCTP) method, which efficiently transforms the complex O(n3) mutual information tensor into a dual-channel O(n2) spatial matrix, preserving the critical topological structure of Gaussian interactions. Combined with our Spatio-Temporal Deformation Consistency (STDC) learning, which enforces volumetric coherence through tensor-guided regularization across multiple scales, CaDGS prevents geometric distortions and texture inconsistencies common in previous approaches. Experimental results demonstrate state-of-the-art performance, achieving 32.4 PSNR on the Neu3D dataset with fewer Gaussians while maintaining rendering speeds of 323 FPS at 1353 × 1014 resolution.
AB - Dynamic novel view synthesis (NVS) aims to render time-varying scenes from arbitrary viewpoints, balancing rendering quality and computational efficiency. While recent 4D Gaussian Splatting approaches offer promising real-time performance, they fundamentally overlook critical interdependence between Gaussians by modeling deformations independently. Our information-theoretic analysis reveals substantial mutual information across the Gaussian field, manifesting as appearance-preserving radiance coherence and motion-consistent deformation propagation. This finding establishes that rendering quality emerges from coordinated transformation rather than independent processing. We propose Correlation-aware Dynamic Gaussian Splatting (CaDGS) with our novel Gaussian Correlation Tensor Projection (GCTP) method, which efficiently transforms the complex O(n3) mutual information tensor into a dual-channel O(n2) spatial matrix, preserving the critical topological structure of Gaussian interactions. Combined with our Spatio-Temporal Deformation Consistency (STDC) learning, which enforces volumetric coherence through tensor-guided regularization across multiple scales, CaDGS prevents geometric distortions and texture inconsistencies common in previous approaches. Experimental results demonstrate state-of-the-art performance, achieving 32.4 PSNR on the Neu3D dataset with fewer Gaussians while maintaining rendering speeds of 323 FPS at 1353 × 1014 resolution.
KW - 4d gaussian splatting
KW - mutual information
UR - https://www.scopus.com/pages/publications/105024066856
U2 - 10.1145/3746027.3755121
DO - 10.1145/3746027.3755121
M3 - Conference contribution
AN - SCOPUS:105024066856
T3 - MM 2025 - Proceedings of the 33rd ACM International Conference on Multimedia, Co-Located with MM 2025
SP - 7795
EP - 7804
BT - MM 2025 - Proceedings of the 33rd ACM International Conference on Multimedia, Co-Located with MM 2025
PB - Association for Computing Machinery, Inc
Y2 - 27 October 2025 through 31 October 2025
ER -