Keyphrases
Higher Education
100%
Student Perceptions
100%
Virtual Classroom
100%
Virtual Reality
60%
Teaching-learning
50%
Ningbo China
20%
University of Nottingham
20%
Undergraduate Students
20%
Digital Learning
20%
Engineering Program
20%
Environment Features
20%
Digital Teaching
20%
Survey Data
10%
China
10%
Virtual Environment
10%
Virtual Reality Experience
10%
Learning Experience
10%
Higher Education Institutions
10%
Sino-foreign Higher Education
10%
Design Methodology
10%
Follow-up Interviews
10%
Positive Attitude
10%
Teaching Activities
10%
Likert
10%
Visual Features
10%
Attitude towards Use
10%
Teaching Methods
10%
Positive Perceptions
10%
Learning Motivation
10%
Environment Studies
10%
Learning Activities
10%
Response Data
10%
Immersive
10%
Four Factors
10%
Blended Learning Environment
10%
Student Response
10%
Value Implication
10%
Higher Education Learning
10%
Higher Education Teaching
10%
Learning Path
10%
Auditory Features
10%
Cronbach's alpha
10%
Conventional Learning
10%
Learning Methods
10%
Learning Management System
10%
Student Learning Styles
10%
Internal Consistency
10%
Teaching Platform
10%
Learning Components
10%
Multisensory Experience
10%
Learning Expectations
10%
Environment Interaction
10%
Learning Transformation
10%
Interaction Features
10%
Positive Learning
10%
Teaching Transformation
10%
Setting Parameters
10%
Transformation Strategy
10%
Multisensory Learning
10%
Conventional Teaching
10%
Online Learning Strategies
10%
Binary Option
10%
Computer Science
Student Perception
100%
Virtual Classroom
100%
Virtual Reality
60%
Teaching and Learning
50%
Learning Experiences
20%
Undergraduate Student
20%
Study Program
20%
Environment Feature
20%
Engineering Program
20%
Positive Correlation
10%
Virtual Environments
10%
Virtual Reality Experience
10%
Education Institution
10%
Strong Influence
10%
Positive Attitude
10%
Visual Feature
10%
Blended Learning
10%
Learning Platform
10%
Learning Style
10%
Learning Factor
10%
Internal Consistency
10%
Interaction Feature
10%
Environment Interaction
10%
Social Sciences
Pilot Study
100%
Classroom Environment
100%
Virtual Reality
77%
China
33%
Study Program
22%
Learning Experience
11%
Higher Education Institution
11%
Survey Analysis
11%
Student Learning
11%
Learning Method
11%
Learning Strategy
11%
Activity Learning
11%
Teaching Methods
11%
Learning Motivation
11%
Learning Platform
11%
Learning Style
11%
Sensory Learning
11%
Economics, Econometrics and Finance
Aviation Employees
100%
Higher Education Institution
33%
Learning Experience
33%
Learning Strategy
33%
Student Learning
33%
Learning Style
33%
Psychology
Classroom Environment
100%
Learning Style
11%
Sensory Learning
11%