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20112023

Research activity per year

Personal profile

Research Interests

I research and teach videogames and the creative industries. My creative industries research explores the performative aspects of creative work and has been published in Convergence and as several book chapter. My work in game studies pays special attention to Chinese gaming culture and has been published in journals such as China Information, Games and Culture and Game Studies. I was part of the group that launched a Chinese Chapter of the Digital Games Research Association (DiGRA), the premier global network for game studies. My research is currently focused on cinematic videogame adaptation, which I explore through an ecocritical lens with special attention to gender.

Orcid ID: https://orcid.org/0000-0002-5218-8418

Teaching

Undergraduate

  • BA supervision
  • Digital Games as Communication
  • Gender and Society
  • Understanding the Chinese Creative Industries

Postgraduate

  • Critical Game Studies
  • MA supervision
  • PhD supervision

Disciplines

  • Theatre Studies and Film Studies
  • Journalism and Communication

Person Types

  • Staff

Expertise related to UN Sustainable Development Goals

In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):

  1. SDG 5 - Gender Equality
    SDG 5 Gender Equality
  2. SDG 13 - Climate Action
    SDG 13 Climate Action

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