Personal profile
Research Interests
Current research centres on two areas: the creative industries and game studies. My work on the creative industries is based on interviews with designers, architects, artists and other Chinese practitioners. I’m particularly interested in the use of tools in creative work, and how that role changes with digitalisation. My work on games is part of an effort to change the perception of computer games in mainland China: from an entirely negative perception to one that allows computer games to be treated as a suitable object of scholarly attention. My interest in games ranges from culturally specific gaming practices – here I’m basing my research on interviews with Chinese gamers – to more conceptual questions such as what it means to have an ‘avatar’ or how the notion of crafting can help us understand the unique attraction of computer games.
Orcid ID: https://orcid.org/0000-0002-5218-8418
Teaching
Undergraduate
- BA supervision
- Public Relations and Propaganda
- Digital Games as Communication
Postgraduate
- Media and Communication Research Methods 1
- Digital Games as Communication
- MA supervision
- PhD supervision
Person Types
- Staff
Fingerprint
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Game Labor
Liboriussen, B., 28 Apr 2023, The Routledge Companion to Video Game Studies. Wolf, M. J. P. & Perron, B. (eds.). RoutledgeResearch output: Chapter in Book/Conference proceeding › Book Chapter › peer-review
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Videogame Adaptations as Opportunities for Remembering Gameplay
Liboriussen, B., Mar 2023, In: Game Studies. 23, 1Research output: Journal Publication › Article › peer-review
1 Citation (Scopus) -
Honour of Kings as Chinese popular heritage: Contesting authorized history in a mobile game
Liboriussen, B. & Martin, P., 1 Nov 2020, In: China Information. 34, 3, p. 319-341 23 p.Research output: Journal Publication › Article › peer-review
11 Citations (Scopus) -
The Game and The Stack: The Infrastructural Pleasures of “Pokémon Go”
Liboriussen, B., 2019, Ludotopia. Espen, A. & Stephan, G. (eds.). Bielefeld: transcipt Verlag, p. 185-199Research output: Chapter in Book/Conference proceeding › Book Chapter › peer-review
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Contemporary Chinese creatives as literati
Liboriussen, B., Lopez-Mugica, J. & White, A., 7 Dec 2018, Routledge Handbook of Cultural and Creative Industries in Asia. Taylor and Francis, p. 153-165 13 p.Research output: Chapter in Book/Conference proceeding › Book Chapter › peer-review
Open AccessFile1 Citation (Scopus)201 Downloads (Pure)