Research output per year
Research output per year
Associate Professor in Digital and Creative Media
Research activity per year
I research and teach videogames and the creative industries. My creative industries research explores the performative aspects of creative work and has been published in Convergence and as several book chapter. My work in game studies pays special attention to Chinese gaming culture and has been published in journals such as China Information, Games and Culture and Game Studies. I was part of the group that launched a Chinese Chapter of the Digital Games Research Association (DiGRA), the premier global network for game studies. My research is currently focused on cinematic videogame adaptation, which I explore through an ecocritical lens with special attention to gender.
Orcid ID: https://orcid.org/0000-0002-5218-8418
Undergraduate
Postgraduate
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
Research output: Chapter in Book/Conference proceeding › Book Chapter › peer-review
Research output: Journal Publication › Article › peer-review
Research output: Journal Publication › Article › peer-review
Research output: Chapter in Book/Conference proceeding › Book Chapter › peer-review
Research output: Chapter in Book/Conference proceeding › Book Chapter › peer-review